TI shrinks its Wi-Fi chips Intel unveils network “system-on-a-chip”
Sep 04

LONDON–Intel wants more depth on the small screen.

The chipmaker on Thursday gave one of the first public demonstrations in Europe of its 3D graphics toolkit for its XScale chip, paving the way for sophisticated 3D games on handhelds and cell phones. The Graphics Performance Primitives (GPP) software went through its paces at the Game Developers Conference here at the Earls Court Exhibition Centre.

Intel’s GPP developer toolkit was developed to overcome many of the shortcomings that the XScale processor–which is based on a core from U.K. chip designer ARM Holdings–shares with other chips tailored to handheld computers and mobile phones. These shortcomings include a lack of floating-point arithmetic, as well as division, square-root and trigonometric functions–all of which prevent XScale and its rivals from being as adept at 3D modeling as desktop processors…..

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